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	<title>Comments on: FEAR 2: Why You Need It In Your PS3 and 360</title>
	<atom:link href="http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/</link>
	<description>Gamer Limit</description>
	<lastBuildDate>Mon, 13 Feb 2012 11:00:46 +0000</lastBuildDate>
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		<title>By: nrko</title>
		<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/#comment-3081</link>
		<dc:creator>nrko</dc:creator>
		<pubDate>Tue, 10 Feb 2009 16:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=1933#comment-3081</guid>
		<description>hope this time the game will be more supported... im gonna play it anyway =)
btw, lean is not a skill, it was just a newb way to kill someone imo, i guess it&#039;s more fun without it</description>
		<content:encoded><![CDATA[<p>hope this time the game will be more supported&#8230; im gonna play it anyway =)<br />
btw, lean is not a skill, it was just a newb way to kill someone imo, i guess it&#8217;s more fun without it</p>
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		<title>By: Adam M</title>
		<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/#comment-2860</link>
		<dc:creator>Adam M</dc:creator>
		<pubDate>Fri, 06 Feb 2009 14:34:26 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=1933#comment-2860</guid>
		<description>Slo Mo will actually not be in the MP.</description>
		<content:encoded><![CDATA[<p>Slo Mo will actually not be in the MP.</p>
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		<title>By: peter n</title>
		<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/#comment-2853</link>
		<dc:creator>peter n</dc:creator>
		<pubDate>Fri, 06 Feb 2009 08:28:47 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=1933#comment-2853</guid>
		<description>&quot;Is Slo-Mo TDM and DM still available?&quot;  yes that was a lot of fun !!!!, im sure they are doing something with it ?

nice Article *S*</description>
		<content:encoded><![CDATA[<p>&#8220;Is Slo-Mo TDM and DM still available?&#8221;  yes that was a lot of fun !!!!, im sure they are doing something with it ?</p>
<p>nice Article *S*</p>
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		<title>By: Fear player</title>
		<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/#comment-2773</link>
		<dc:creator>Fear player</dc:creator>
		<pubDate>Thu, 05 Feb 2009 18:10:12 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=1933#comment-2773</guid>
		<description>For me, the lack of lean is going to seriously affect multiplayer. It was a great skill that good players developed and used to their advantage. It was one thing that I really liked about fear.</description>
		<content:encoded><![CDATA[<p>For me, the lack of lean is going to seriously affect multiplayer. It was a great skill that good players developed and used to their advantage. It was one thing that I really liked about fear.</p>
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		<title>By: Adam M</title>
		<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/#comment-2614</link>
		<dc:creator>Adam M</dc:creator>
		<pubDate>Sat, 31 Jan 2009 23:56:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=1933#comment-2614</guid>
		<description>Indeed Hayden.</description>
		<content:encoded><![CDATA[<p>Indeed Hayden.</p>
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	<item>
		<title>By: j</title>
		<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/#comment-2592</link>
		<dc:creator>j</dc:creator>
		<pubDate>Sat, 31 Jan 2009 11:04:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=1933#comment-2592</guid>
		<description>??????????</description>
		<content:encoded><![CDATA[<p>??????????</p>
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	<item>
		<title>By: Hayden</title>
		<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/#comment-2491</link>
		<dc:creator>Hayden</dc:creator>
		<pubDate>Thu, 29 Jan 2009 18:35:49 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=1933#comment-2491</guid>
		<description>Is Slo-Mo TDM and DM still available?</description>
		<content:encoded><![CDATA[<p>Is Slo-Mo TDM and DM still available?</p>
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		<title>By: Adam M</title>
		<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/#comment-2314</link>
		<dc:creator>Adam M</dc:creator>
		<pubDate>Tue, 27 Jan 2009 17:33:42 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=1933#comment-2314</guid>
		<description>Wouldn&#039;t that be a lot like CoD4 though with the whole last stand thing you mentioned?  The developer doesn&#039;t want to copy Infinity Ward too much, you want to keep it original as much as you can also to avoid lawsuits and stealing of ideas.</description>
		<content:encoded><![CDATA[<p>Wouldn&#8217;t that be a lot like CoD4 though with the whole last stand thing you mentioned?  The developer doesn&#8217;t want to copy Infinity Ward too much, you want to keep it original as much as you can also to avoid lawsuits and stealing of ideas.</p>
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		<title>By: jaymack</title>
		<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/#comment-2298</link>
		<dc:creator>jaymack</dc:creator>
		<pubDate>Tue, 27 Jan 2009 06:36:32 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=1933#comment-2298</guid>
		<description>well lets hope the unarmed is more balanced this time with less single hit kills (id much prefer it if the unarmed was a defencive tool than attacking and maybe 3 or 4 hits to take a player down), it made the game unplayable when glitches were found. hyper punch realy spoiled it(crouch punch, run, crouch punch,).
also im glad to see the guns seem to work no more 5-6 shots to take out the bad guys. i more think i would like to see changed from fear, shooting players in the foot could kill them. id much prefer that this kind of shot would lead to a last stand type of action where the downed player would fall and continue shooting rather than die.</description>
		<content:encoded><![CDATA[<p>well lets hope the unarmed is more balanced this time with less single hit kills (id much prefer it if the unarmed was a defencive tool than attacking and maybe 3 or 4 hits to take a player down), it made the game unplayable when glitches were found. hyper punch realy spoiled it(crouch punch, run, crouch punch,).<br />
also im glad to see the guns seem to work no more 5-6 shots to take out the bad guys. i more think i would like to see changed from fear, shooting players in the foot could kill them. id much prefer that this kind of shot would lead to a last stand type of action where the downed player would fall and continue shooting rather than die.</p>
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		<title>By: Adam M</title>
		<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/#comment-2276</link>
		<dc:creator>Adam M</dc:creator>
		<pubDate>Tue, 27 Jan 2009 00:35:36 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=1933#comment-2276</guid>
		<description>The multiplayer supports up to 16 in all modes.</description>
		<content:encoded><![CDATA[<p>The multiplayer supports up to 16 in all modes.</p>
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		<title>By: Stan</title>
		<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/#comment-2274</link>
		<dc:creator>Stan</dc:creator>
		<pubDate>Tue, 27 Jan 2009 00:23:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=1933#comment-2274</guid>
		<description>Played the demo and it&#039;s a must buy for me. The true ironsight they have added makes the contols feel a lot more natural. I have a question: How many players does the multiplayer support?</description>
		<content:encoded><![CDATA[<p>Played the demo and it&#8217;s a must buy for me. The true ironsight they have added makes the contols feel a lot more natural. I have a question: How many players does the multiplayer support?</p>
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		<title>By: Quraishi</title>
		<link>http://gamerlimit.com/2009/01/fear-2-why-you-need-it-in-your-ps3-and-360/#comment-2264</link>
		<dc:creator>Quraishi</dc:creator>
		<pubDate>Mon, 26 Jan 2009 21:33:22 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=1933#comment-2264</guid>
		<description>Tis very nice...</description>
		<content:encoded><![CDATA[<p>Tis very nice&#8230;</p>
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