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Avatar ImageEveryday Shooter Review
By: | November 29th, 2008 | PSN

By now most people have probably heard the story of Jonathan Mak creating Everyday Shooter by himself complete with an original amazing soundtrack, pretty tight controls, eight levels to blast through, and a sweet system for conducting it all.  The game is a dual stick shooter from the Playstation Network for $9.99 and it’s completely worth every cent. The unique thing about Everyday Shooter is that the game is based almost entirely on music.

The game starts with a simple blue screen with some writing in the top right corner and some options for play in the bottom right corner.  Calming music plays while you browse the options and choose what to play.  The only option available when you first get the game will be normal mode.  In normal mode you play through the game’s eight levels in order.  Tutorial help pops up on screen while you are playing the first level but never gets to a point of unreadability.

The game functions just as any two stick shooter (although you can play with the d-pad and buttons) would play.  Move with the left stick shoot with the right.  The aiming never quit feels perfect because you can’t tweak it as slightly as you would want to for those tight shots.  This is brought on mainly because you can play with the buttons so the only directions you can shoot are the cardinal directions (including southwest, northeast, etc…).  Chaining is the best method in the game to get tons of points.  Every level has a different way to start chains which can then catch the normal filler enemies and get you more points.  Figuring out the way to chain and then using that chaining method to help beat the level is one of the main draws of the game.  This game also has a Ninja Gaiden feeling of constantly getting better the more you play which helps add to the replayability.

The game does have a cool method of helping you advance in the game though.  Everyday Shooter, like most two stick shooters, is not an easy game.  It gets hard pretty quick especially when you first start playing it.  To alleviate this every point you score in the game translates into unlock points which can be used to buy useful things like more lives to start with or special visual effects.  This alone emphasises and requires multiple playthroughs of normal play which is not a bad thing.  Going through the first level multiple times can get a little tedious but by that time you should be able to buy the levels individually with your unlock points.

The audio of this game is the real showpiece with originally recorded tracks, by Mak himself, for all eight levels of the game.  The music is very guitar specific, with the player adding to the music on the fly.  You can hear things happening in the audio while your playing.  Whenever you shoot something you can hear the music be tweaked a little bit, not too much, but it’s cool to hear the audio reacting to your actions.

Visuals are super slick in the game as well.  Some levels get crazy when all the action is going on, with the visuals in the background pounding and changing with the on screen action.  One level has the background light up and raise itself when you pass over it and when the action gets crazy it looks cool.  Your character on the screen is just a little white dot but surprisingly I never really lost it.  In all the confusion of the bullets and other things attacking you something makes this dot stand out.  There is like a ring around the character that draws your eye to it, so you never lose it in all the carnage.

Overall this game has some problems with the aiming and the difficulty but is definetly a game worth your money and time.  I find myself going back to try and beat my score and get farther in the game over and over again.  If your even remotely a fan of two stick shooters you should buy this without another thought.  The biggest crime this game commits is it doesn’t have a demo for people to check out because after playing even one level of this great game way more people would be, and should be, willing to buy and enjoy.

Rating Category
9.0 Presentation
The visual flair and great art style really make this game look interesting.
How does our scoring system work?
8.5 Gameplay
The two stick shooter gameplay has rarely worked so well.
10.0 Sound
Music makes the game so the sound is amazing.
8.0 Longevity
The unlock points and great gameplay can bring you back to play this game over and over again.
8.5 Overall
Great gameplay, awesome sound, and a sweet visual style make this game well worth the money.

  1. avatar Raz0r

    Sweet review this game is a lot of fun and love the original music

  2. Nice write up Josh. The developer of this game got a lot of good criticism for his game and has many coming soon.

  3. avatar Mrs. Williams

    Hey Josh,

    That was a good write up and I think I am going to try that one.

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