The original Sanctum quickly became one of my favorite PC titles of all time. It had a ton of charm, but most of all, it was difficult. On some maps you had to juggle scores of towers, make elaborate mazes, and blast your way to victory without a second to waste. Sanctum had a level of strategy practically unparalleled in other tower defense games, if only due to the mere fact that twitch skills and strategic thinking were required.
Sanctum 2 on the other hand, is more twitch based. In fact, it’s practically all twitch based, as a lot of the strategy elements were thrown out the window. Whether that’s a good thing or not is completely dependent on how much you value the FPS genre. Read more… »